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FEEDING FRENZY
TRAILER COMING
SOON
ROLE:
CO-DEVELOPER
PLATFORM:
PC
ENGINE:
UNITY
DEV TIME:
4 MONTHS
TEAM SIZE:
2
ROLES AND RESPONSIBILITIES
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Outlined biweekly sprint tasks, defined milestone definition relative to Feeding Frenzy and created milestone attack plans
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Updated burndown charts, managed tasks using Sheets
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Designed UI elements including HUD, menus, shop screen, icons, etc.
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Designed, 3D modeled, texture assets using Maya, Procreate, & Unit (C#)
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Kangaroo, elephant, flamingo​
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Cherry, blueberry, soup dumpling, peanut
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Blueberry pistol, cherry spitter rifle, peanut cluster shotgun
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OVERVIEW
Feeding Frenzy is a first-person, physics-based, shooting game where hungry animals customers are eager to eat! As the restaurant owner, it’s your job to feed them. Use your blueberry pistol, peanut clustershot, or cherry spitter to aim and shoot food into the customers' mouths. Collect money from the customer to upgrade and buy new food weaponry!
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